![]() Applying a Library material directly to the selection no longer causes errors.Fur and Clippers in empty component definitions no longer cause Ruby errors.Unsaved SketchUp projects no longer cause a relative path to be displayed in the Proxy Export window.Copy and pasting colors from one Gradient map slot to another now works correctly.The Texture Preview for maps using Environment placement has been improved.The Proxy Export UI now shows a progress bar to indicate the ongoing process.‘Skatter’ V-Ray object instances render correctly when the Render Only mode is enabled. ![]() VRScenes can now be scattered with ‘Skatter’ for SketchUp. ![]() Toon and Two-Sided materials are now automatically bound to the SketchUp material and their textures get displayed in the viewport.Reverting back to the default render settings no longer brings up the Animation options rollout in projects without a set animation.V-Ray Fur and Mesh Clipper helper objects located in empty component definitions no longer raise Ruby errors.A number of V-Ray for SketchUp startup issues have been resolved.Chaos License Server (previously known as V-Ray License Server) updated to version 5.1.1.V-Ray AppSDK updated to version 1.24.02.The V-Ray for Sketchup Windows Start Menu folder content has been revisited and reorganized (C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Chaos Group\V-Ray for SketchUp).This change also resolves a number of Motion Blur related issues Animated VRScenes exported from Maya or 3ds Max will now move with a predictable rate. The Use Camera Path option can now be easily utilized for pre-calculating Irradiance Map for the entire camera path. The way animation is internally handled has been changed.Rendering animations without an output image file path specified is now possible.Easily set ID to a top level Group or Component and see it applied to all child objects (which don’t have their own custom IDs specified) Object IDs in a multi-level scene hierarchy now get inherited the same way materials get inherited.The Multi Matte render element can now be correctly exported to.The Offset, Playback Type, Speed, Start, and Length can now be changed if necessary VRScene animation playback controls have been exposed.Imported VRScene geometry can now be clipped.Underscores are now used to separate the base name and the ID numbers - MM_r_g_b The naming style of the Multi Matte render elements has been changed to be consistent with the saved image file names.Drag-and-drop option can also be utilized Right-click menu has been implemented for sub-materials (child materials) in a shading network - Cut, Copy, and Paste as Instance any child material to another material input slot.Technical Details and System Requirements Emphasize a particular part of your rendered model with advanced camera effects like DOF and vignetting.Add that extra touch of photorealism with real-world camera lens effects such as bloom and glare.Simulate photographic cameras from Revit’s native camera views.Easily visualize real-world illumination values (lux) with the new Lighting Analysis render element.This lighting algorithm dramatically speeds up rendering in scenes containing many lights.Automatically analyze your scene to optimize rendering for the best quality quickly.Quickly make traditional, monochromatic studies with convenient material overrides.High-quality visuals are crucial to communicating ideas throughout the design process.Use the new NVIDIA AI Denoiser to instantly remove noise while rendering and make close to real-time iterations. Plus, enjoy quicker-than-ever renders with additional GPU-ready features. Render 2x faster thanks to V-Ray Next’s speed and performance optimizations. Plus, the new and powerful asset-management features will help streamline your workflow. Add variety to the scene entourage, such as plants and trees, by randomizing proxy objects. The intuitive Asset Editor manages your materials in one place and features new, advanced materials. ![]() ![]() Of the top 100 architecture firms in the world, 92 render with V-Ray every day. Render quickly and make design decisions faster. V-Ray for Revit is built to handle your most significant building models and works in Revit with no import or export needed. It’s fast to set up, with no complicated settings and no training required. Free Download V-Ray for Revit full version standalone offline installer for Windows lets you render professional, high-resolution images with realistic lights, materials, and cameras. ![]()
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